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HISTORY.DOC
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1991-09-23
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Version 3.2 has the following bug fix...
Well, version 3.1 lasted one day. )-; Fixed a stupid bug introduced into the
input routine. Serves me right for testing the thing when tired. Fortunately,
not many people wasted their time downloading it. This release fixes that bug.
My thanks go to Paul Naley of Little Rascals BBS (301)-535-0225 for the quick
bug report.
Version 3.1 has the following changes/bug fixes...
This version mainly adds code to deal with the rash of non-standard DORINFOs
that have been appearing lately. It will no longer bomb as long as the
information in DORINFO is reasonbly correct. Before it expected the
information in DORINFO to follow exactly the standard originated by RBBS.
This version also adds auto baud rate detect. You no longer have to pass a
locked baud rate on the command line. The correct way to call KNK now for your
BBS is;
KNK C:\bbs\dorinfo1.def
or for the local console;
KNK /L
Also corrected some minor inconsistancies where King Computer was;
A: Not buying food soon enough in some cases.
B: Not infiltrating occationally when the player had few guards.
c: Not hiring assassins when the player had few guards.
Mostly, you will find this version a minor update. Play will remain nearly the
same, it is just the BBS DORINFO interface routines that have undergone major
revision. If you could not run KNK before because you were getting "ERROR
64's" you should find that it will run OK now.
Version 3.0 has the following additions/bug fixes...
This release is mainly a bug fix version.
Fixed division by 0 errors (2 found) if King Computer had 0 civilians and
soldiers.
Fixed King Computers "Retiring Soldiers" routine. It was not working
correctly.
A few minor adjustments to King Computer's decision routines which should
result in slightly stronger play.
Version 2.0 has the following additions/bug fixes...
Fixed a division by 0 error found in two places if a player had -0- men and
-0- civilians left. (Not a good thing eh? ;-)
Fixed erratic "Months of Food" display in the main display panel. I am only
showing the left 5 characters of the calculation. This is fine and shows that
you might have .9995 months of food left and may gamble and let a few of your
constituents die off if there is some other pressing problem that needs taking
care of. Unfortunately, if you had a REALLY small amount of food left the
"Months of Food" figure might a very small number in scientific notation!
(i.e. 6.03034E-7.) By showing only the left 5 characters of THAT figure, that
would look like "6.030" months of food left! I've changed it so if a player
has less than 0.1 months of food left it will show as -0- months of food left!
This should help prevent famine due to incorrect government statistics
reports! (-;
In this version, King Computer is MUCH smarter! Your users will find him a
"bit" more difficult to conquer! (-;
To upgrade to this version, you MUST erase "KNK.DAT" from the version 1.0
game's directory!
A scoreboard is now generated. The file name is "KNK-BEST.ASC". Every month
the scoreboard is cleared and the current "KNK-BEST.ASC" is renamed to
"KNK-LAST.ASC". See "KNK.DOC" for more information.